Hire a Game Developer

Engineers working in Unity, Unreal and real-time 3D, across gameplay systems, tooling and performance.

At a glance

Dedicated
From $1,499 / month
Direct hire
From 15% of first-year salary
Trial
Two weeks, risk-free
Replacement
Free within 90 days
Notice
30 days, month-to-month

No upfront cost. Exact rates are confirmed in writing before anything is charged.

Start Hiring

01What they do

The work this role actually takes on.

  • 01Gameplay systems and mechanics implementation
  • 02Editor tooling so designers can iterate without engineers
  • 03Frame-time profiling and optimisation for target hardware
  • 04Build pipelines and platform-specific packaging

02Tools & stack

What they work with.

  • Unity
  • Unreal Engine
  • C#
  • C++
  • Blender
  • Perforce

Indicative, not a checklist. We match on the stack you actually run. Tell us yours in the brief.

03How we vet

You only interview people we would hire ourselves.

Technical depth

A working interview on the substance of the role, not a quiz on syntax.

A live build

A work sample or build task, so the skill is demonstrated rather than described.

Communication

English fluency, and the ability to explain a decision to people who did not make it.

Identity & references

Verification and reference checks, so the person you interview is the person who starts.

04Common questions

Game Developer, answered.

Gameplay, tools or graphics?

These are genuinely different specialisms. Tell us which one the role is and we will source for it rather than sending generalists.

Do they work on mobile games?

Yes, and the performance constraints there are the tightest. Say the target platform in your brief.

How quickly can we start?

Most teams see an interview-ready shortlist within 48 hours to 3–5 business days, and finalise a hire within one to two weeks. The pace mostly comes down to how quickly you can review profiles and run interviews.

What does it cost?

Dedicated talent starts from $1,499/month per hire and scales with seniority and whether the role is part-time or full-time. Direct-hire placement is a one-time fee from 15% of first-year salary. Both are quoted in writing before you commit, with no upfront cost and no setup fee.

What if the hire is not right?

Dedicated hires carry a two-week risk-free trial and a free replacement within 90 days. Direct-hire placements carry a replacement window of 60 to 180 days depending on seniority. The full terms are on our Refund Policy page.

Need a game developer?

Tell us the role and the outcome you are after. We come back within one business day, and if we are not the right fit, we will say so.